ZOMBI | 1986

ZOMBI
ZOMBI 



Zombi is an icon-based action-adventure video game. It was Ubisoft's first publication, released in 1986. The programming was done by Yannick Cadin and SL Coemelck, with graphics by Patrick Daher and music by Philippe Marchiset.

The gameplay is a first-person action-adventure format, heavily inspired by George A. Romero's film Dawn of the Dead. The setting is a zombie-infested shopping mall, and in a situation blocked by a truck, the player controls four protagonists exploring the mall. When a character's health is depleted, they turn into a zombie, and the zombie roams the room where they died. Zombies can be killed with multiple attacks or a single headshot. The characters in the game are named after the game's creators.

Ports were developed and re-released in 1990 for various platforms. It was ported to the ZX Spectrum (by Geoff Phillips, Chris Jones, and Steve Chance), Commodore 64 (by Jean Noel Moyne, Laurent Poujoulat, and Jean Francois Auroux), Amiga (by Alexander Yarmitsky), Atari ST, and DOS (by Yannick Cadin).

As a legacy, another Ubisoft title, ZombiU, was released for the Wii U in 2012 and later ported to PlayStation 4 and Xbox One in 2015. There is controversy over whether this game is a remake or a reboot of the original.

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